Unofficial Fallout 3 Patch
v1.1.3
By Quarn
The Unofficial Fallout 3 Patch is an extensive mod fixing various bugs throughout the Fallout 3 world and in the official DLC's!
How do I report a bug?
All bugs should be reported on the Unofficial Fallout 3 Patch bug tracker here. Registration isn't required and highly recommended you use it to report bugs as it will help me greatly in keeping track of everything but of course if you'd prefer you can still post/email me any bug reports.
When reporting object placement bugs or pretty much anything simply open your console, click the object with the problem or one near it and write down the formID, only report it if the first 2 numbers are 00 (Fallout.esm) or 01 (Anchorage.esm) otherwise it means a mod added that object and it isn't something I can fix.
Important Notes
- The Unofficial Fallout 3 Patch has been created for Fallout 3 v1.1+ (english) and should not be used with any other Fallout 3 versions.
- The Unofficial DLC Patches will ONLY work if the DLC's are in your \Fallout 3\Data\ folder otherwise using them will crash your game. If you want to move the DLC's out of G4WL then simply do a file seach in your "C:\Documents and Settings" for *.esm" (make sure the option "Search hidden files and folders" is checked) once found simply cut and paste them into your \Fallout 3\Data\ folder and enable them like any other plugin.
- ArchiveInvalidation Invalidated! activated upon installing UF3P, it will not be deactivated\removed upon uninstalling.
- If you have already been afflicted with the Charon and Ahzrukhal "stuck" bug then it will be reset so you can talk to Charon and initial the event again.
- The Mouse Menu Acceleration Fix will not be removed upon uninstalling the Unofficial Fallout 3 Patch, if you want it gone then use the shortcut created in your start menu to remove it before uninstalling.
- FOSE is required IF you want the VATS accuracy perk fixes to work. If you want VATS accuracy perk fixes for other mods that add new perks then have a look at this mod, Note: you'll have to disable UF3P's VATS fix to use this mod, to do some simply type "Set UF3PVATSFixOff to 1" into the console.
Known Fallout 3 Bugs
- Changing anything in Wasteland>Vault101Exterior -4,-4 will cause the game to crash if you fast travel from Wasteland>Vault101Exterior -4,-4 to Wasteland>SpringvaleSchoolExterior01 -1,-2.
- Michael Masters is missing voice for 2 dialogue lines, C481D ("Still want to live in the past, huh? Well, forget it. Those days are long gone.") and C7AED ("Yuck, the thought of walking around naked's making me sick."), if you can do a good immitation of the ghoul voice and record these lines lets me know and I'll include it in the UF3P.
- Having bInvalidateOlderFiles set to 1 can cause the game to crash on startup everytime on some strange setups, no solution to this yet.
- Using a stealthboy or anything else that uses the chameleon effect will cause your hair to vanish, with the right angle you can see your hair appear attached to your Pip-Boy.
Resources for Modder's
In the course of fixing bugs sometimes a new mesh had to created to fix it also some new meshes have been created to unlock unused content. This is a list of what these "new" meshes do so other modder's can utilize them in their mods.
\Creatures\Eyebot\brain_outcast.nif
An Outcast version of the Eyebot brain plate.
Note: the Outcast version of the Eyebot isn't actually used in-game at all. You can find it in the modellist.
\Creatures\MisterGutsy\gustyleftclaw.nif, gutsyrightclaw.nif
Left and right claws for Mister Gusty.
Note: Mister Gutsy and Mister Handy have the exact same meshes\parts\animations just different textures.
\Creatures\MisterGutsy\outcast*.nif
A full set of Outcast textures already existed for Mister Gusty\Handy, all these meshes use the Outcast texture.
\Creatures\QueenAnt\fireantqueen.nif
A full set of fire ant queen textures already existed, this is a version of the queen using those fire ant queen textures.
\Creatures\Robobrain\lefttrack_outcast.nif, righttrack_outcast.nif
Left and right Robobrain tracks using the outcast texture.
\UF3P\FridgeClosed01BloodyHandPrint.nif
A version of the fridge with a bloody hand print on it as seen in the Andale basement, Bethesda simply threw a seperate static blood hand print on it which caused it to vanish when opened since it didn't animate with it, the bloody hand print was merged into this version of the fridge so it actually animates with it and not vanish.
\UF3P\ParkingLotLight01ON.nif, ParkingLotLight012ON.nif, ParkingLotLight03ON.nif
Versions of the parking lot lights that are actually lit\on (glow), as seen at Paradise Falls.
\UF3P\PowerArmorCollar.nif
A collar the Enclave and Tesla armor now use to conceal the ugly flat collarless base these armors have.
\UF3P\TrackLightingFullyOn01NoBeams.nif
A set of tracking lights that are fully on\glow, as seen in Tenpenny Tower.
FAQ (Fallout 3)
Question: Help! My game crashes! What do I do? Can you fix it?
Answer: The majority of crashes that occure are because of hardware/software/vista related issues and those I cannot fix, you have to! Also following "tweak" guides isn't such a good idea... sometimes they contain untest information or unknown side effects by applying "hidden" settings and pushing the game below or beyond the limits Besthesda gives us in-game/in the Fallout 3 Launcher can cause random/strange things to happen.
Note: there is 1 type of easily fixable crash I know about... sometimes your system's cache gets partially corrupted which can cause Fallout 3 to crash only in a specific place or to flat out crash just loading a game, this can be easily fixed by restarting your computer.
Q: Can you fix the VATS lag?
A: No as it is a "core" bug, but on the majority of systems turning off antialiasing will stop\reduce the lag.
Q: Can you fix the VATS not receiving accuracy from perks?
A: With the use of FOSE, a workaround has been put in place to fix the existing perks (any new VATS perk will not work) but only Bethesda can truely fix the VATS perks.
Q: Grass, smoke, explosions ect are all pixallated! Can you fix it?
A: No as it is a "core" bug BUT you only get the pixallation if you are running low antialiasing say x2 and have transparancy multisampling on, so either turn transparancy multisampling off or turn antialiasing off or put antialiasing to the max (x8).
Q: Fallout 3 is acting strange, whats wrong?
A: If you've got Windows Vista and your Fallout 3 is installed to your program files folder expect problems, either install it somewhere else or turn off UAC.
FAQ (Unofficial Fallout 3 Patch)
Question: So my quest\reward item ect is broken from a bug, will the Unofficial Fallout 3 Patch's fix only work from a new game or an existing game?
Answer: Great care has been taken to make sure fixes work for both new and old games.
Q: What's the best place to put the Unofficial Fallout 3 Patch in the load order?
A: The Unofficial Fallout 3 Patch should ALWAYS be set to load first to avoid conflicts with other mods, the file date of Unofficial Fallout 3 Patch.esp has been set to 01\01\2001 so you won't have to worry about changing the load order.
Q: I'd like to use one's of the Unofficial Fallout 3 Patch's fixed meshes\textures ect and base my changes on it, is that alright?
A: Sure is! credit isn't necessary but always nice.
Q: I'd like to host the Unofficial Fallout 3 Patch on my site, is that alright?
A: Yep, go ahead! But please only in its original unmodified package, do not release your own modified versions of it.
Q: Will the Unofficial Fallout 3 Patch fix bugs the official patch fixes?
A: Nope, never will and if Bethesda actually fixes something that the UF3P already fixes then the fix will be removed from the next version of the UF3P.
Q: So when I installed UF3P by the installer it tells me it cannot find the FALLOUT.INI, whats wrong?
A: On some weird setups (seems to be mainly Windows Vista) the registry lacks the required information to correctly locate your my documents folder thus you'll have to manually edit your FALLOUT.INI to get UF3P fully working.
1). Open your FALLOUT.INI.
2). Find bInvalidateOlderFiles and set it to 1 if it isn't already.
3). Add bLoadFaceGenHeadEGTFiles=1 to the [General] section.
4). Set SInvalidationFile to nothing, should look like this after: SInvalidationFile=
5). Add "Unofficial Fallout 3 Patch.bsa" to the start of SArchiveList, so it should look something like this after: SArchiveList=Unofficial Fallout 3 Patch.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
Q: Can you support my mod that adds a VATS perk so that it works?
A: I'd like to but it would just be a compounding scripting nightmare with every new perk added...
Disclaimer
Unofficial Fallout 3 Patch is provided free and "as is" for use at your own risk; the creator(s) cannot be held responsible/liable for anything that happens while using it. This product is not created by nor associated with Bethesda Softworks, Zenimax Media, nor any of their affiliates.
Links
The Unofficial Fallout 3 Patch @ Fallout 3 Nexus.
The Unofficial Fallout 3 Patch Bugtracker.
Thanks
The NifSkope Team - no mesh fixes would of been possible without this invaluable program!
sialivi - for reporting well over 1100+ issues (which I'm still working on fixing).
Crypton - for providing and setting up the Unofficial Fallout 3 Patch bugtracker! Great in helping the project!
MadCat221 - for fixing the issues with plasmarifle.nif, laserpistol.nif, laserrifle.nif, the over glossy hair, the enclave\tesla power armor collar and fixing the nuke imagespace modifier.
dr_AllCOM3 - for improving the litter texture fix even more, fixing the incorrect alpha on 2 textures (neoclassicalmaintile03.dds and neodarkmaintile03.dds) and also improving the road chunk texture (roadwasteland01.dds).
ElminsterAU - for the wonderful FO3Edit program!
And a big thanks to everyone else for sending in bug reports!